Plant Growth (Spell)
{{Spell
| name=Plant Growth
| school=Transmutation
| lvl= Drd 3, Plant 3, Rgr 3
| comp= V, S, DF
| casttime= 1 standard action
| range= See text
Target or | tsea=a
| subj= See text
| dur= Instantaneous
| save= None
| sr= No
}}
Plant growth has different effects depending on the version chosen. Overgrowth: This effect causes normal vegetation (grasses, briars, bushes, creepers, thistles, trees, vines) within long range (400 feet + 40 feet per caster level) to become thick and overgrown. The plants entwine to form a thicket or jungle that creatures must hack or force a way through. Speed drops to 5 feet, or 10 feet for Large or larger creatures. The area must have brush and trees in it for this spell to take effect.At your option, the area can be a 100-foot-radius circle, a 150-foot-radius semicircle, or a 200-foot-radius quarter circle.
You may designate places within the area that are not affected.
Enrichment: This effect targets plants within a range of one-half mile, raising their potential productivity over the course of the next year to one-third above normal. Plant growth counters diminish plants.This spell has no effect on plant creatures.
Category: Transmutation Category: Druid Category: Plant Category: Ranger